Jan 15, 2007, 07:58 AM // 07:58
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#261
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Frost Gate Guardian
Join Date: May 2006
Location: Holland
Guild: Newbies 'R Us [NRU]
Profession: A/E
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Quote:
Originally Posted by Joe L.
First off, thanks to the OP, this build is amazing. Alot of fun and very effective. Now for my question. Does Jerneh Nightbringer still spawn in Marga Coast like in the original screens, and the one video, I believe on pg. 3?
I found him with ease by the waterworks, but cannot find him at all in the Coast. Thanks in advance for the help.
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No he no longer spawns in the coast only waterworks.
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Jan 15, 2007, 10:11 AM // 10:11
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#262
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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Thanks to the OP for coming up with the build.
Few questions though:
How do you deal with Neoli or any mesmer boss who strips enchantments?
When going against Chor and his frenzy using companions (or similar bosses) they can sometimes overwhelm my regen... how do you deal with this?
Thanks.
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Jan 15, 2007, 03:38 PM // 15:38
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#263
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Krytan Explorer
Join Date: Feb 2006
Location: kkthnxbai
Guild: Knights And Heroes [Beer]
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Trust me, Neoli is tough lol. You just have to make sure that you health is low and that you always keep your enchantments covered with Mystic Vigor. As for Chor, I don't know why you have problems with him, unless you're not lining the monsters up so you attack 3 at the same time.
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Jan 15, 2007, 05:18 PM // 17:18
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#264
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: [SC]
Profession: W/Mo
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hey i dont see night bringer in the waterworks at all, is he inside it or by that hill like it says in the wiki?
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Jan 15, 2007, 07:02 PM // 19:02
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#265
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Lion's Arch Merchant
Join Date: Aug 2005
Location: USA
Profession: R/
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He pops up on the low side of the hill. Just move towards the heket patrolling up the steps, and he should pop right behind you. Never seems to pop up until you advance a little ahead.
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Jan 15, 2007, 10:50 PM // 22:50
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#266
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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Quote:
As for Chor, I don't know why you have problems with him, unless you're not lining the monsters up so you attack 3 at the same time.
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Yeah, that was it. I run through them, line em up and go back for the queen (healer). They usually kill me while Im trying to get into position to hit the queen and 2 other mobs.
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Jan 16, 2007, 10:04 AM // 10:04
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#267
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Ascalonian Squire
Join Date: Jan 2007
Location: England
Profession: Rt/
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This is the best Build Eva THX!!!!!!! I love it, who eva made it up shud get an OBE or summthin
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Jan 16, 2007, 06:19 PM // 18:19
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#269
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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Its really an easy boss, didnt have any problems with farming him. I kill the first 2 Behemot groups at 130hp, then die and kill Marobeh and his mobs. You're at 58 hp, so you don't need MV. Just make sure you line your target correctly - best option is to have boss at the one side, and the other mobs behind you.
Really, not a problem at all. Just use combo, RS, MS, EA for nice spike and when you see he's near 50% of hp use MS, EA and RS at the end to inflict a Deep Wound. After inflicting that condition it's a piece of cake.
Oh btw, I use pre-orde Soulbreaker, or after dying 2 times (16hp with +30 from scythe) I use Leilon's Vow.
Last edited by Bassu; Jan 16, 2007 at 06:21 PM // 18:21..
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Jan 16, 2007, 09:37 PM // 21:37
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#270
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Lion's Arch Merchant
Join Date: Dec 2006
Guild: Liars Cheats and Thieves [Liar]
Profession: D/
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i try to die once then just hit marobeh and maybe 1 or 2 of his henchies. It works best if you can manage to only hit him but try to just have a large amount of behemoths behind you while you kill him.
Also I use a sundering ancient scythe of enchanting. Skin doesn't matter of course.
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Jan 17, 2007, 08:05 PM // 20:05
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#271
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: HH
Profession: D/Mo
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quick questions
- best weapon for this build > vampiric scythe of enchantment or zealouse scythe of enchantment?
- and only nf char > not possible for this build ??? no way to grab balthazar and essence bond
- as for chest armor, the armor you buy has the 25 health on it? Is that ok
- radiant for energy or the + armor???
- 5 superior runes.... what are the other 2 that is not for dervish
/Thanks
Last edited by ecrazy; Jan 17, 2007 at 09:01 PM // 21:01..
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Jan 17, 2007, 09:41 PM // 21:41
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#272
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Lion's Arch Merchant
Join Date: Aug 2005
Location: USA
Profession: R/
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Quote:
Originally Posted by ecrazy
quick questions
- best weapon for this build > vampiric scythe of enchantment or zealouse scythe of enchantment?
- and only nf char > not possible for this build ??? no way to grab balthazar and essence bond
- as for chest armor, the armor you buy has the 25 health on it? Is that ok
- radiant for energy or the + armor???
- 5 superior runes.... what are the other 2 that is not for dervish
/Thanks
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1. Vamp and Zealous are neither necessary. Though vamp helps out a bit when facing alot of melee monsters, and you have not died at all, making you lose the full 13hp per hit. I use neither with great success.
2. Use Balthazar faction to unlock the skills you need, and then buy them from any skill trainer.
3.Yes. That is why you have 130hp instead of the 105 that any other class with five sup. runes would have.
4. Radiant all the way. Prot. Spirit is your defence here.
5.You just need to duplicate two of your runes. I believe that wind and earth are the cheapest.(funny how you suffer the negative effects of the duplicated runes, but not the positive effect.)
Hope this helps.
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Jan 17, 2007, 09:47 PM // 21:47
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#273
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: HH
Profession: D/Mo
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awesome thanks... so use balthazar faction to unlock the skills needed...
damn so i need to do 2-3 ... ah alot of pvping then
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Jan 17, 2007, 09:58 PM // 21:58
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#274
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: HH
Profession: D/Mo
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- quick question... may sound stupid... i know it is lol ... whats the whole point of reducing health ... i never played 55 monkster...
- why is it lower health the better
- so whats the preferred weapon? (best)
Quote:
Originally Posted by Joe L.
1. Vamp and Zealous are neither necessary. Though vamp helps out a bit when facing alot of melee monsters, and you have not died at all, making you lose the full 13hp per hit. I use neither with great success.
2. Use Balthazar faction to unlock the skills you need, and then buy them from any skill trainer.
3.Yes. That is why you have 130hp instead of the 105 that any other class with five sup. runes would have.
4. Radiant all the way. Prot. Spirit is your defence here.
5.You just need to duplicate two of your runes. I believe that wind and earth are the cheapest.(funny how you suffer the negative effects of the duplicated runes, but not the positive effect.)
Hope this helps.
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Jan 18, 2007, 02:11 AM // 02:11
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#275
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Lion's Arch Merchant
Join Date: Dec 2006
Guild: Liars Cheats and Thieves [Liar]
Profession: D/
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I find that a sundering scythe of enchanting helps, but I can see zealous or vamp working as well. I prefer this as it helps get in a little extra damage when needed (Marobeh Sharptail, Chddekhir)
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Jan 18, 2007, 08:38 AM // 08:38
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#276
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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Personally, I use pre-order item for 130hping, but when I die twice I use Leilon's Vow. Also, when I'm facing group of mobs with >3 Ethers, or aggro 2/3 groups with them (e.g. farming Leilon, Tranquil Water) I always use zealous scythe (LV).
Someone mentiones unlocking skills via Priest of Balthazar - bad advice - he won't be able to unlock skills from Prophecies if he's a NF character only.
@ farming in the Foodplains - I don't even bother killing them. There's a possible run to avoid each group when you go for Nighbringer/Robah/B-sth farm.
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Jan 18, 2007, 08:41 AM // 08:41
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#277
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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The whole point of reducing health? -- read Protective Spirit and what it does.
I tend to bring 3 scythes -- sundering, vampiric and zealous -- and switch as needed. And _____ scythe of enchanting helps prolong those rather short enchantments you need to stay alive.
To those who farm in floodplains of mahkelon -- do you even bother killing any mobs that have blue tongued hekets? Those are a PITA and they move around too, messing up my careful positioning.
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Jan 18, 2007, 05:07 PM // 17:07
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#278
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: HH
Profession: D/Mo
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so this build is hopeless for NF character only.
- i kinda like the zealot more... didnt like the - health regen at all
Quote:
Originally Posted by Bassu
Personally, I use pre-order item for 130hping, but when I die twice I use Leilon's Vow. Also, when I'm facing group of mobs with >3 Ethers, or aggro 2/3 groups with them (e.g. farming Leilon, Tranquil Water) I always use zealous scythe (LV).
Someone mentiones unlocking skills via Priest of Balthazar - bad advice - he won't be able to unlock skills from Prophecies if he's a NF character only.
@ farming in the Foodplains - I don't even bother killing them. There's a possible run to avoid each group when you go for Nighbringer/Robah/B-sth farm.
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Jan 19, 2007, 01:49 AM // 01:49
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#279
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Ascalonian Squire
Join Date: Jan 2006
Location: Des Moines IA
Guild: None
Profession: Mo/
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Well i dont if anyone has tried farming in wetlands lately but shatter enhancements gets me there now, also I used to be able to farm a few other areas that I cant any longer for some reason. Anyone else notice changes?
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Jan 19, 2007, 03:42 PM // 15:42
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#280
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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I can't seem to kill a mob that regularly casts troll unguent or spams healing signet.
Any suggestions?
Would isolating the mob work -- attacking the mob while the rest of the mobs attack you and regen your energy -- and spam attack skills on it?
Primary example would be the rain beetle, bugger keeps using troll unguent.
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